Jesse Cochran: I have decided to open up the vibe code prompt for an AI game I invented that combines Tetris, dice and Connect Four int
I have decided to open up the vibe code prompt for an AI game I invented that combines Tetris, dice and Connect Four into one game concept. I originally named it Tanski, but changed it to Chestard.
"An arcade-style dice/checker-drop game where there is a grid of six columns, and you roll a six-sided die to fill the bottom part of the grid with Connect4-style checkers using the appropriate number column. For example, if you roll a 5, you drop a checker in the fifth column. If the bottom row is filled with checkers, the line clears like in Tetris. Once a column gets entirely topped out with checkers, the game is over. Every drop equals a point, every successful line clear adds one more point per drop."
Have fun!
Jesse Cochran: I have decided to open up the vibe code prompt for an AI game I invented that combines Tetris, dice and Connect Four int
I have decided to open up the vibe code prompt for an AI game I invented that combines Tetris, dice and Connect Four into one game concept. I originally named it Tanski, but changed it to Chestard. "An arcade-style dice/checker-drop game where there is a grid of six columns, and you roll a six-sided die to fill the bottom part of the grid with Connect4-style checkers using the appropriate number column. For example, if you roll a 5, you drop a checker in the fifth column. If the bottom row is filled with checkers, the line clears like in Tetris. Once a column gets entirely topped out with checkers, the game is over. Every drop equals a point, every successful line clear adds one more point per drop." Have fun!
I have decided to open up the vibe code prompt for an AI game I invented that combines Tetris, dice and Connect Four into one game concept. I originally named it Tanski, but changed it to Chestard. "An arcade-style dice/checker-drop game where there is a grid of six columns, and you roll a six-sided die to fill the bottom part of the grid with Connect4-style checkers using the appropriate number column. For example, if you roll a 5, you drop a checker in the fifth column. If the bottom row is filled with checkers, the line clears like in Tetris. Once a column gets entirely topped out with checkers, the game is over. Every drop equals a point, every successful line clear adds one more point per drop." Have fun!